IDEO’s David Kelley says that product design has become much less about the hardware and more about the user experience. He shows video of this new, broader approach, including footage from the Prada store in New York.
Designer Philippe Starck -- with no pretty slides to show -- spends 18 minutes reaching for the very roots of the question "Why design?" Listen carefully for one perfect mantra for all of us,...
Designer Ross Lovegrove expounds his philosophy of “fat-free” design and offers insight into several of his extraordinary products, including the Ty Nant water bottle and the Go chair.
In a friendly, high-speed presentation, Will Wright demos his newest game, Spore, which promises to dazzle users even more than his previous masterpieces.
MIT professor Neil Gershenfeld talks about his Fab Lab -- a low-cost lab that lets people build things they need using digital and analog tools. It's a simple idea with powerful results.
Showing a series of inspiring, unusual and playful products, British branding and design guru Paul Bennett explains that design doesn't have to be about grand gestures, but can solve small,...
Paola Antonelli, design curator at New York’s Museum of Modern Art, wants to spread her appreciation of design -- in all shapes and forms -- around the world.
Inventor Dean Kamen previews the prosthetic arm he’s developing at the request of the US Department of Defense. His quiet commitment to using technology to solve problems -- while honoring the...
Tod Machover of MIT’s Media Lab is devoted to extending musical expression to everyone, from virtuosos to amateurs, and in the most diverse forms, from opera to video games. He and composer Dan...
Tod Machover of MIT’s Media Lab is devoted to extending musical expression to everyone, from virtuosos to amateurs, and in the most diverse forms, from opera to video games. He and composer Dan...